por Fictiorama | Abr 17, 2013 | English, Review
Harvester Games (2012) WHAT WE LOVE 1. The risk: «The Cat Lady» is not a conventional point and click adventure at all. It could even be described as a narrative experiment; an experiment that is constantly playing with the player’s prospects, and talks about...
por Fictiorama | Mar 26, 2013 | English, Review
House on Fire (2013) WHAT WE LOVE 1. The uniqueness: from the moment one starts playing «The silent age«, one realizes it is not a common adventure. Its look, perfectly homogenous from the menus to the backgrounds and characters; its soundtrack, full of silences and...
por Fictiorama | Mar 5, 2013 | English, Review
Phoenix Online Studios (2012) WHAT WE LOVE 1. The punchy beginning: «the way to make a film is to begin with an earthquake and work up to a climax«, Cecil B. DeMille said. Following with that metaphor, «Cognition» DOES start with an earthquake… 2. The structure:...
por Fictiorama | Feb 5, 2013 | English, Review
LucasArts, 1992 WHAT WE LOVE 1. The approach: the game features a perfectly measured, progressive path from the linearity of the first episodes to a more open experience as one reaches the end. It’s an ideal process for a newbie (who would feel like they are...
por Fictiorama | Ene 17, 2013 | English, Review
Cockroach Inc, 2012 WHAT WE LOVE 1. The artistic concept: absolutely gorgeous. Its handcrafted puppetry-like style automatically awakens a nostalgic feeling of timelessness. 2. The subject: we have our doubts if «The Dream Machine» could be considered one of those...
por Fictiorama | Dic 27, 2012 | English, Review
Brawsome, 2010 WHAT WE LOVE 1. The music: «Jolly Rover» features a really great score, full of Hollywoodesque moments, that helps creating a somewhat epic mood at some moments, fun at some others, dramatic from time to time… 2. The references: the game is full...