“Do Not Feed The Monkeys” narrative tool

“Do Not Feed The Monkeys” narrative tool

The narrative is one of the key aspects in Do Not Feed the Monkeys. In fact, one of the things we loved most when we came up with the idea of the game was the chance it gives us to tell lots of different stories featuring lots of different genres: of course there are...
“Dead Synchronicity” for iOS & Android

“Dead Synchronicity” for iOS & Android

As some of you will have noticed, Dead Synchronicity: Tomorrow Comes Today was released for iPad a few months ago. We put a lot of effort into adapting the game to tablets (no right-click, yikes!), and we tried several approaches to the new interface; we think that,...