Finding Inspiration XIV: «Gemini Rue» (iOS)

Wadjet Eye Games, 2013 WHAT WE LOVE 1. The… bravery?: when released for PC, Gemini Rue was almost a one-person work. Joshua Nuernberger spent a few years, all alone, making Gemini Rue. He wanted to make the game he would love to play; we share the same goal. At...

Finding Inspiration XIII: «The Cat Lady» (PC)

Harvester Games (2012) WHAT WE LOVE 1. The risk: «The Cat Lady» is not a conventional point and click adventure at all. It could even be described as a narrative experiment; an experiment that is constantly playing with the player’s prospects, and talks about...