Besides plenty of parallel processes, we are currently writing the script and developing the interface of «Dead Synchronicity«. As we do all this -and as anyone could expect- we are playing (and re-playing) a lot of graphic adventures, even in a more intensive way than we usually do: recent releases, small projects which didn’t manage to succeed, classic masterpieces, tiny forgotten gems…

The truth is that we learn things from all of them, and we go on polishing the things we like and the things we don’t, in order to get «Dead Synchronicity» to be, exactly, the graphic adventure we would like to play.

So, taking advantage of this experience, we are about to start a series of brief reviews of graphic adventures we would like to share with you. So, we could also know what you think about the adventures we review… and about our review itself!

So let’s start with…