por Fictiorama | Oct 24, 2018 | English, Project
98.000 words… 71 talking characters… 7.500 graphic sprites... 64 in-game songs… 7.000 coffees… and more than 1.000 days later, Do Not Feed the Monkeys has just been released! We really hope you enjoy playing with our beloved monkeys at least...
por Fictiorama | Jul 25, 2017 | Art, Project
Q: Hey, Fictiorama guys! Does your new game, Do Not Feed the Monkeys, have a trailer? A: Sure it has… now! We are really happy with the trailer since it shows the game’s main mechanics and it gives the mood we want the game to transmit: becoming more and more...
por Fictiorama | Abr 11, 2017 | Art, English, Project
Do you want to meet some of the dozens of characters you will find in Do Not Feed The Monkeys later this year? Then stay tuned to this blog and our social media channels. Here go some of them! DANIEL STATTLER Mr. Stattler is just an old, huggable Grandpa who spends...
por Fictiorama | Sep 2, 2014 | Art, English, Project
Our Kickstarter campaign finished almost 5 months ago (5 months, already? wow!), and, since then, we have made tons of new art, music and visuals. Since we made public a lot of screenshots, characters and tunes during the campaign, we will continue posting new...
por Fictiorama | Ago 21, 2014 | Art, English, Project
A few weeks ago we got really great news: Dead Synchronicity: Tomorrow comes Today was awarded the Golden Cube – Best 2D Visuals at the Unity China Awards 2014! It’s the very first time the game gets a prize, so we are really excited. In fact, you can notice...