por Fictiorama | Dic 3, 2013 | Art, English, Project
Latest news!!! Firstly, «Dead Synchronicity – 1» has officially become «Dead Synchronicity: Tomorrow comes Today«. Secondly, as we promised, here you are some samples of the new art style of «Dead Synchronicity«. This is Michael, the main character And this is a...
por Fictiorama | Mar 21, 2013 | English, Music, Project
When we are working on «Dead Synchronicity» we like to be «in the mood» for it: not only to focus on our work, but also to feel as involved in the game as possible. We guess that’s something very common, but what is not that common is to share that experience....
por Fictiorama | Feb 25, 2013 | English, Project
A few weeks ago, Luis, producer and co-writer at Fictiorama, attended a course on «Video games writing» tought by Josué Monchán. Josué is the writer of the most acclaimed point and click games by Pendulo Studios; in fact, their scripts for «Yesterday / New York...
por Fictiorama | Nov 27, 2012 | English, Project
As you can see in the header of this blog, we finally found our name: from now on, we are Fictiorama Studios. It’s been months of trying to find a name that properly described who we are, how we feel like about our projects, what our approach to videogames...