por Fictiorama | Oct 24, 2018 | English, Project
98.000 words… 71 talking characters… 7.500 graphic sprites... 64 in-game songs… 7.000 coffees… and more than 1.000 days later, Do Not Feed the Monkeys has just been released! We really hope you enjoy playing with our beloved monkeys at least...
por Fictiorama | Jul 25, 2017 | Art, Project
Q: Hey, Fictiorama guys! Does your new game, Do Not Feed the Monkeys, have a trailer? A: Sure it has… now! We are really happy with the trailer since it shows the game’s main mechanics and it gives the mood we want the game to transmit: becoming more and more...
por Fictiorama | Abr 11, 2017 | Art, English, Project
Do you want to meet some of the dozens of characters you will find in Do Not Feed The Monkeys later this year? Then stay tuned to this blog and our social media channels. Here go some of them! DANIEL STATTLER Mr. Stattler is just an old, huggable Grandpa who spends...
por Fictiorama | Ene 31, 2017 | English, Project
The narrative is one of the key aspects in Do Not Feed the Monkeys. In fact, one of the things we loved most when we came up with the idea of the game was the chance it gives us to tell lots of different stories featuring lots of different genres: of course there are...
por Fictiorama | Dic 15, 2016 | English, Project
You make a living washing dishes and walking dogs. You live in a tiny, ramshackle room. You deal with a parasite neighbor and a relentless landlady. You’re accepted into the “Primate Observation Private Club”. You know that’s a nickname for a secret...