«Dead Synchronicity»: a two-part game

From the moment we started making «Dead Synchronicity«, we had two main goals: – firstly, and the most important one, to develop an amusing game, to show the player a good time (even in a twisted way….); in a nutshell, to move the player –...

This is what «Dead Synchronicity» is about

Some of you have shown your interest in «Dead Synchronicity«, specially on Twitter. Thanks for that, pals! It’s great to feel there are more people out there keen on graphic adventures, and in our project! In fact, we have received some questions about...