por Fictiorama | Oct 24, 2018 | English, Project
98.000 words… 71 talking characters… 7.500 graphic sprites... 64 in-game songs… 7.000 coffees… and more than 1.000 days later, Do Not Feed the Monkeys has just been released! We really hope you enjoy playing with our beloved monkeys at least...
por Fictiorama | Dic 11, 2017 | English, Project
Let’s continue with our update on all the recent gaming events where our game, Do Not Feed The Monkeys, has been showcased these last few months. . DEVGAMM November 16th and 17th, the Belorus edition of DevGAMM took place in Minsk and Do Not Feed the Monkeys was...
por Fictiorama | Nov 30, 2017 | English, Project, Sin categoría
Over the last few months, and with the support of our publisher Badland Publishing, we’ve been lucky to have Do Not Feed the Monkeys showcased all around the world. Sometimes we’ve been able to attend the festivals the game was exhibited at, sometimes we...
por Fictiorama | Nov 21, 2017 | Project
We’re extremely proud and pleased to announce that Dead Synchronicity: Tomorrow Comes Today has just been released for the awesome Nintendo Switch and can now be purchased via the Nintendo eShop. When we first heard that the Nintendo NX (which, as you all know,...
por Fictiorama | Oct 4, 2017 | English, Project, Sin categoría
A few weeks ago we showcased, for the first time ever, a playable version of Do Not Feed the Monkeys. And…yes, we did it quite far away from home – roughly 10,300 Km from Madrid – at the Busan Indie Connect (BIC) festival. So, after a 32 hour trip...
por Fictiorama | Jul 25, 2017 | Art, Project
Q: Hey, Fictiorama guys! Does your new game, Do Not Feed the Monkeys, have a trailer? A: Sure it has… now! We are really happy with the trailer since it shows the game’s main mechanics and it gives the mood we want the game to transmit: becoming more and more...