Fictiorama is more alive than ever!

Fictiorama is more alive than ever!

It’s been quite a long time since our last update, but it doesn’t mean we are dead at all. On the contrary… we are more alive than ever!!! As a matter of fact, a few weeks ago we moved to a tiny office (but an office, after all!), where we spend more...

«Dead Synchronicity – 1» so far

Everytime we are asked about the pacing of «Dead Synchronicity – 1» (please bear in mind that the » – 1″ in the title is provisional) our answer goes the same: «slowly but surely…». We keep progressing, though slower than we would like. Good...

«Dead Synchronicity»: a two-part game

From the moment we started making «Dead Synchronicity«, we had two main goals: – firstly, and the most important one, to develop an amusing game, to show the player a good time (even in a twisted way….); in a nutshell, to move the player – secondly,...

Look mom, we’re on TV!!!

A few weeks ago, Luis, producer and co-writer at Fictiorama, attended a course on «Video games writing» tought by Josué Monchán. Josué is the writer of the most acclaimed point and click games by Pendulo Studios; in fact, their scripts for «Yesterday / New York...